Π ΠΈΠΌΠ²ΠΎΡΠ»Π΄ ΠΊΠ°ΠΊ ΠΏΡΠΈΡΡΡΠΈΡΡ ΡΡΡΠΌΠ±ΠΎ
ΠΠ°ΠΊ Π² RimWorld ΠΏΡΠΈΡΡΡΠΈΡΡ Π’ΡΡΠΌΠ±ΠΎ β ΠΏΠΎΠ»Π½ΡΠΉ Π³Π°ΠΉΠ΄
Π’ΡΡΠΌΠ±ΠΎ β ΡΡΠΎ ΠΎΠ³ΡΠΎΠΌΠ½ΠΎΠ΅ ΡΡΡΠ΅ΡΡΠ²ΠΎ, ΠΏΡΠΎΠΈΡΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅ ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ ΠΎΡΡΠ°Π΅ΡΡΡ Π·Π°Π³Π°Π΄ΠΊΠΎΠΉ. ΠΠΎ ΡΠ²ΠΎΠ΅ΠΉ ΠΏΡΠΈΡΠΎΠ΄Π΅ ΡΡΠΎ ΠΌΠΈΡΠ½ΠΎΠ΅ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅, Π½ΠΎ Π΅ΡΠ»ΠΈ Π²Ρ Π²Π·Π΄ΡΠΌΠ°Π΅ΡΠ΅ Π΅Π³ΠΎ ΡΠ°Π·ΠΎΠ·Π»ΠΈΡΡ, ΡΠΎ ΠΎΠ½ΠΎ ΡΡΠ°Π½ΠΎΠ²ΠΈΡΡΡΡ ΠΊΡΠ°ΠΉΠ½Π΅ ΠΎΠΏΠ°ΡΠ½ΡΠΌ.
ΠΠ½ΠΎΠ³ΠΈΠ΅ ΠΈΠ³ΡΠΎΠΊΠΈ ΠΌΠ΅ΡΡΠ°ΡΡ Π»ΡΠ±ΡΠΌΠΈ ΡΠΏΠΎΡΠΎΠ±Π°ΠΌΠΈ ΠΏΠΎΠ±Π΅Π΄ΠΈΡΡ Π² Π±ΠΎΡ ΡΡΠΎ ΡΡΡΠ΅ΡΡΠ²ΠΎ, ΡΡΠΎΠ±Ρ ΡΠ°Π·ΠΆΠΈΡΡΡΡ ΡΠ΅Π½Π½ΡΠΌ ΠΌΠ΅Ρ ΠΎΠΌ ΠΈ ΠΎΡΡΡΡΠΌΠΈ, ΠΊΠ°ΠΊ Π±ΡΠΈΡΠ²Π°, ΡΠΎΠ³Π°ΠΌΠΈ. ΠΡΠ»ΠΈ ΠΆΠ΅ Π²Ρ Ρ ΠΎΡΠΈΡΠ΅ ΠΏΡΠΈΡΡΡΠΈΡΡ Π’ΡΡΠΌΠ±ΠΎ, Π° Π½Π΅ ΡΠ±ΠΈΠ²Π°ΡΡ Π΅Π³ΠΎ, ΡΠΎ ΡΡΠΎΠΈΡ ΠΎΡΠ½ΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΈΡΡΡΡ ΠΊ ΡΡΠΎΠΌΡ ΠΏΡΠΎΡΠ΅ΡΡΡ.
ΠΡΠΈΡΡΡΠ΅Π½ΠΈΠ΅ Π’ΡΡΠΌΠ±ΠΎ Π² RimWorld
ΠΠ°ΠΆΠ½ΠΎ ΠΏΠΎΠ½ΠΈΠΌΠ°ΡΡ, ΡΡΠΎ Π’ΡΡΠΌΠ±ΠΎ β ΠΎΠ΄Π½ΠΎ ΠΈΠ· ΡΠ°ΠΌΡΡ ΡΠ»ΠΎΠΆΠ½ΠΎ ΠΏΡΠΈΡΡΡΠ°Π΅ΠΌΡΡ ΠΆΠΈΠ²ΠΎΡΠ½ΡΡ Π² ΠΈΠ³ΡΠ΅ RimWorld. ΠΠ°ΠΆΠ΅ ΠΏΡΠΎΠΊΠ°ΡΠ°Π² Π½Π°Π²ΡΠΊ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° Π΄ΠΎ 20, ΡΠ°Π½Ρ Π½Π° ΠΏΡΠΈΡΡΡΠ΅Π½ΠΈΠ΅ ΡΠΎΡΡΠ°Π²Π»ΡΠ΅Ρ Π²ΡΠ΅Π³ΠΎ 1%.
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΏΡΠΈΡΡΡΠ΅Π½ΠΈΡ, Π΄ΡΠ΅ΡΡΠΈΡΠΎΠ²ΡΠΈΠΊ Π²ΠΏΠΎΠ»Π½Π΅ ΠΌΠΎΠΆΠ΅Ρ ΡΠ°Π·ΠΎΠ·Π»ΠΈΡΡ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅, ΡΡΠΎ Π³ΡΠΎΠ·ΠΈΡ ΠΆΠ΅ΡΡΠ²Π°ΠΌΠΈ ΠΈΠ»ΠΈ ΡΠ²Π΅ΡΡΡΠΌΠΈ. ΠΠ΅ Π½Π°ΡΠΈΠ½Π°ΠΉΡΠ΅ ΠΏΡΠΈΡΡΡΠ΅Π½ΠΈΠ΅ Π’ΡΡΠΌΠ±ΠΎ, Π΅ΡΠ»ΠΈ Π² Π²Π°ΡΠ΅ΠΉ ΠΊΠΎΠ»ΠΎΠ½ΠΈΠΈ ΠΏΡΠΎΠΆΠΈΠ²Π°Π΅Ρ ΠΌΠ΅Π½ΡΡΠ΅ 8 ΡΠ΅Π»ΠΎΠ²Π΅ΠΊ.
ΠΡΠ»ΠΈ ΠΆΠ΅ Π²Π°ΠΌ ΡΠ΄Π°ΡΡΡΡ ΠΏΡΠΈΡΡΡΠΈΡΡ ΡΡΠΎ ΡΠ²ΠΎΠ±ΠΎΠ΄ΠΎΠ»ΡΠ±ΠΈΠ²ΠΎΠ΅ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅, ΡΠΎ Π²Ρ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅ ΠΎΡΠ»ΠΈΡΠ½ΠΎΠ³ΠΎ Π±ΠΎΠΉΡΠ° Π² ΡΠ²ΠΎΠΈ ΠΎΡΡΡΠ΄Ρ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ ΠΊ ΠΎΠ±ΡΡΠ΅Π½ΠΈΡ: ΠΡΡΠΎΠΊΠ°Ρ
ΠΡΠΈΡΡΡΠ΅Π½Π½ΡΠΉ Π’ΡΡΠΌΠ±ΠΎ ΠΌΠ°Π»ΠΎ ΠΏΠΎΠ»Π΅Π·Π΅Π½ Π² ΠΊΠΎΠ»ΠΎΠ½ΠΈΠΈ, ΠΏΠΎ ΡΡΠ°Π²Π½Π΅Π½ΠΈΡ Ρ ΠΎΠ±ΡΡΠ½ΡΠΌΠΈ ΡΠΎΠ±Π°ΠΊΠ°ΠΌΠΈ. Π‘ΠΈΠ»Π° Π’ΡΡΠΌΠ±ΠΎ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π΅ΠΌΡ Π½ΠΎΡΠΈΡΡ Ρ ΡΠΎΠ±ΠΎΠΉ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΡΠ°ΠΊΠΎΠ² Π²Π΅ΡΠ΅ΠΉ, Π° ΡΠΎΡΠ½Π΅Π΅ 265 ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ² Π·Π° ΡΠ°Π·. Π’ΡΡΠΌΠ±ΠΎ ΡΡΠ΅Π·Π²ΡΡΠ°ΠΉΠ½ΠΎ ΠΎΠΏΠ°ΡΠ½Ρ Π² ΡΡΠ°ΠΆΠ΅Π½ΠΈΠΈ, ΠΏΠΎΡΠΎΠΌΡ ΡΡΠΎΠΈΡ ΠΏΡΠΈΡΡΡΠ°ΡΡ Π΅Π³ΠΎ ΡΠΎΠ»ΡΠΊΠΎ ΠΊΠ°ΠΊ Π±ΠΎΠ΅Π²ΠΎΠ³ΠΎ Π·Π²Π΅ΡΡ.
ΠΠΎΡ Π²Ρ ΠΈ ΡΠ·Π½Π°Π»ΠΈ ΠΊΠ°ΠΊ Π² RimWorld ΠΏΡΠΈΡΡΡΠΈΡΡ Π’ΡΡΠΌΠ±ΠΎ. Π‘ΠΌΠ΅Π»ΠΎ ΠΈΠ΄ΠΈΡΠ΅ ΠΊ ΡΠ²ΠΎΠ΅ΠΉ ΡΠ΅Π»ΠΈ ΠΈ Π²ΡΠ΅ ΠΏΠΎΠ»ΡΡΠΈΡΡΡΡ!
Thrumbo
Type Animal Market Value 4000 Flammability 70%
Meat Yield 560 thrumbo meat Leather Yield 160 thrumbofur Gestation Period 20 days Offspring Per Birth 1
Attack 1 horn
23 dmg (Scratch)
34% AP
2 second cooldown Attack 2 horn
23 dmg (Stab)
34% AP
2 second cooldown Attack 3 teeth
28 dmg (Bite)
42% AP
2.6 second cooldown Attack 4 front left leg
19 dmg (Blunt)
28% AP
2 second cooldown Attack 5 front right leg
19 dmg (Blunt)
28% AP
2 second cooldown Attack 6 head
17 dmg (Blunt)
25% AP
2 second cooldown Average DPS 6.33
Thrumbos are large, powerful animals not native to any biome, instead appearing in all biomes through a random event.
Contents
Analysis
Thrumbos are difficult, but rewarding, to kill. They are extremely powerful and a rampaging one can threaten the entire colony. Take precaution when attempting to hunt them. They can move faster than a colonist and their horn inflicts massive damage. Never, ever engage them except on favorable terms.
In the early game, acquiring a psychic shock lance from an exotic goods trader, shocking a thrumbo, and assigning a hunting job to it can jump-start a player’s silver stockpile since the
600 silver lance can be converted into two 1000 silver dusters (assuming normal quality), a 500 silver horn, and enough meat for 56 simple meals. Alternatively, a psychic insanity lance can be used to get even more thrumbos, though they might be damaged. Aim for the healthiest thrumbo so it can cause the most mayhem among the herd.
An incapacitated thrumbo is an excellent opportunity to train healing skills as they can sustain dozens of treatable wounds and still survive. There is also a small chance the doctor may bond with the animal, netting you a free pet thrumbo.
Armor
Hunting tactics
Taming
Thrumbos’ 98% wildness makes them one of the hardest animals to tame, as even at level 20 you may only have a 1% chance to tame it. Previously, the best method of training a thrumbo was capturing a wounded one and healing it, as your doctor has a 0.4% chance of bonding with the animal per wound treated and there was significant risk to being in melee range of a now-manhunter thrumbo. However, with the elimination of their manhunter on tame chance, there is now little risk in taming besides wasting food and the handlers time. Note, however, that 9 hours must elapse between taming attempts. Ideally, a taming inspiration would be used, assuming the inspired pawn has sufficient skill to attempt it.
Successfully tamed thrumbos are of little everyday use to a colony when compared to ordinary dogs, sporting a voracious appetite and a high resistance to training. Their high wildness means keeping them trained and tamed will require an inordinate amount of handler time. Carry mechanics do not allow the thrumbo to carry multiple stacks of items despite its strength.
Still, thrumbos have significant utility in combat. Being extremely tanky melee fighters, they can be used as a last line of defense against an infestation or mechanoid drop. Additionally, Doomsday rocket launchers are highly dangerous in the late-game, capable of one shooting colonists from a long range. With thrumbos, however, one can release them and let them tank these rockets. A thrumbo can tank 5-6 volleys without being downed due to their high hit points, making the raiders exhaust their rockets for some easily treated wounds. Thrumbos usually manage to charge into groups of raiders, which can even cause the raiders to use their rockets in friendly fire, single-handedly dispatching raids while your colonists remain completely safe themselves.
Thrumbos are slaughtered in one hit like any other tame animal, so killing them this way is not dangerous at all.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: | |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Π’Π΅ΠΊΡΡΠΎΠ²Π°Ρ Π²Π΅ΡΡΠΈΡ Π³Π°ΠΉΠ΄Π° Π½Π° ΡΡΡΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅
ΠΡΠΎΡΡΠΎΠ΅ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²ΠΎ, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅ΡΡΡ ΠΎ ΡΠΎΠΌ, ΠΊΠ°ΠΊ ΠΌΠΎΠΆΠ½ΠΎ ΡΠ±ΠΈΠ²Π°ΡΡ ΡΡΠΈΡ Π΄ΡΠ΅Π²Π½ΠΈΡ , ΠΊΡΠ°ΡΠΈΠ²ΡΡ ΠΈ, Π²Π΅ΡΠΎΡΡΠ½ΠΎ, Π²ΡΠΌΠΈΡΠ°ΡΡΠΈΡ Π·Π²Π΅ΡΠ΅ΠΉ (ΠΡ β Π³ΡΡΠ·Π½ΡΠΉ Π±ΡΠ°ΠΊΠΎΠ½ΡΠ΅Ρ).
ΠΠ²Π΅Π΄Π΅Π½ΠΈΠ΅
ΠΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ°
Π€Π°Π·Π° ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ ΠΏΡΠΎΡΡΠ°!
ΠΡΠ΅, ΡΠ°Π·Π° ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ Π·Π°ΠΊΠΎΠ½ΡΠ΅Π½Π°β¦ ΠΠ°!
ΠΠΎΡΠ²ΠΈΠ»ΡΡ Π΄ΠΈΠΊΠΈΠΉ Π’ΡΡΠΌΠ±ΠΎ
ΠΡΠ°ΠΊ, ΡΠ΅ΠΏΠ΅ΡΡ, ΠΊΠΎΠ³Π΄Π° ΠΏΠΎΡΠ²ΠΈΠ»ΡΡ ΡΡΡΠΌΠ±ΠΎ, ΠΈ Π²Π°ΡΠΈ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΡ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½Ρ ΡΠΎΠΉ ΠΎΠ±Π»Π°ΡΡΡΡ, ΠΊΠΎΡΠΎΡΡΡ Π²Ρ ΡΠ°Π½Π΅Π΅ ΡΠΎΠ·Π΄Π°Π»ΠΈ, ΠΌΡ ΠΌΠΎΠΆΠ΅ΠΌ ΠΏΡΠΈΡΡΡΠΏΠΈΡΡ ΠΊ ΠΎΡ ΠΎΡΠ΅.
ΠΠΎΠ·ΡΠΌΠΈΡΠ΅ ΠΏΠΎΠ΄ ΡΠ²ΠΎΠΉ ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΠΈΠ·Π±ΡΠ°Π½Π½ΠΎΠ³ΠΎ Π²Π°ΠΌΠΈ ΡΠ°Π½Π΅Π΅ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° (ΠΌΠ΅ΡΠΊΠΎΠ³ΠΎ ΠΎΡ ΠΎΡΠ½ΠΈΠΊΠ°), ΠΏΠΎΠΏΡΠΎΡΠΈΡΠ΅ Π΅Π³ΠΎ Π²ΠΎΠΉΡΠΈ Π² ΠΏΠ»ΠΈΡΠΊΡ, Π³Π΄Π΅ ΡΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½Π° Π΄Π²Π΅ΡΡ, ΠΈ Π²ΡΡΡΡΠ΅Π»ΠΈΡΡ Π² ΡΡΡΠΌΠ±ΠΎβ¦ ΠΈ ΠΊΠ°ΠΊ ΡΠΎΠ»ΡΠΊΠΎ Π·Π°Π΄Π΅ΡΡΠΉ ΠΏΡΠ»Π΅ΠΉ (ΠΈΠ»ΠΈ ΡΡΡΠ΅Π»ΠΎΠΉ Π»ΡΠΊΠ°β¦ Π½ΠΎ Π½ΠΈΠΊΠ°ΠΊ Π½Π΅ Π΄ΡΠ±ΠΈΠ½ΠΎΠΉ, ΠΏΠΎΠΌΠ½ΠΈΡΠ΅ ΠΎ ΡΠ°Π½Π΅Π΅ ΡΠΊΠ°Π·Π°Π½Π½ΠΎΠΌ) Π·Π²Π΅ΡΡ ΠΏΡΠΈΠ±Π»ΠΈΠ·ΠΈΡΡΡ, Π·Π°ΡΡΠ°Π²ΡΡΠ΅ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° Π²ΠΎΠΉΡΠΈ Π½Π°Π·Π°Π΄ Π² ΠΏΡΠΎΡΡΡΠ°Π½ΡΡΠ²ΠΎ ΡΠ²ΠΎΠ΅ΠΉ Π±Π°Π·Ρ, ΠΈ ΠΏΠΎΠΏΡΠΎΡΠΈΡΡ ΠΊΠΎΠ³ΠΎ-Π½ΠΈΠ±ΡΠ΄Ρ Π΄ΡΡΠ³ΠΎΠ³ΠΎ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° (Π»ΡΡΡΠ΅, ΡΡΠΎΠ±Ρ ΠΎΠ½ Π±ΡΠ» Ρ Π²ΡΡΠΎΠΊΠΈΠΌ Π½Π°Π²ΡΠΊΠΎΠΌ ΡΡΡΠΎΠΈΡΠ΅Π»ΡΡΡΠ²Π°) ΠΏΠΎΡΠΈΠ½ΠΈΡΡ Π΄Π²Π΅ΡΡβ¦ ΠΏΠΎΠ²ΡΠΎΡΡΠΉΡΠ΅ ΡΡΠΎΡ ΡΠΈΠΊΠ» Π΄Π΅ΠΉΡΡΠ²ΠΈΠΉ Π΄ΠΎ ΡΠ΅Ρ ΠΏΠΎΡ, ΠΏΠΎΠΊΠ° ΡΡΡΠΌΠ±ΠΎ Π½Π΅ Π±ΡΠ΄Π΅Ρ ΡΠ±ΠΈΡ.
ΠΡ ΡΠΏΡΠΎΡΠΈΡΠ΅: Β«ΠΠΎ ΠΊΠ°ΠΊ ΡΡΠΎ ΡΡΠ°Π±ΠΎΡΠ°Π΅Ρ?Β»
Π§ΡΠΎΠ±Ρ Π»Π΅Π³ΠΊΠΎ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΠΈΡΡ, Π½Π°ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΡΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ ΠΏΡΠΎΡ ΠΎΠ΄ΠΈΡ ΠΎΡ ΠΎΡΠ° Π½Π° ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ³ΠΎ, ΠΏΠΎΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ Β«ΠΠ΄ΠΎΡΠΎΠ²ΡΠ΅Β» ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ³ΠΎ, Π·Π°ΡΠ΅ΠΌ ΠΏΠΎΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π° Π΅Π³ΠΎ Β«Π‘ΠΎΠ·Π½Π°Π½ΠΈΠ΅Β». Π§Π΅ΠΌ ΠΌΠ΅Π½ΡΡΠ΅ ΡΠΈΡΠ»ΠΎ, ΡΠ΅ΠΌ ΡΠΊΠΎΡΠ΅Π΅ ΡΠ°ΠΊΠΎΠ΅ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅ ΠΎΠΊΠ°ΠΆΠ΅ΡΡΡ Π½Π° ΡΠ°ΡΠ΅Π»ΠΊΠ°Ρ Π²Π°ΡΠΈΡ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠΎΠ² (ΠΏΠΎ ΠΌΠ΅ΡΠ΅ ΠΏΠΎΡΠ΅ΡΠΈ ΠΊΡΠΎΠ²ΠΈ ΡΡΠΎ ΡΠΈΡΠ»ΠΎ ΡΠΌΠ΅Π½ΡΡΠ°Π΅ΡΡΡ).
Π ΡΠ΅ΠΏΠ΅ΡΡ, Π²Π°Ρ 17-Π»Π΅ΡΠ½ΠΈΠΉ ΠΏΠΈΡΠΎΠΌΠ°Π½ Ρ ΠΏΡΠΈΡΡΡΠ°ΡΡΠΈΠ΅ΠΌ ΠΊ ΠΊΠΎΠΊΠ°ΠΈΠ½Ρ ΠΈ Π°Π»ΠΊΠΎΠ³ΠΎΠ»Ρ, ΡΡΠ°Π» Π³Π»Π°Π²Π½ΡΠΌ ΠΎΡ ΠΎΡΠ½ΠΈΠΊΠΎΠΌ Π½Π° ΠΊΡΡΠΏΠ½ΡΡ Π΄ΠΈΡΡ
ΠΠΎΡΠ»Π΅ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ ΡΡΡΠΌΠ±ΠΎ ΠΏΠ΅ΡΠ΅ΠΉΠ΄Π΅Ρ Π² Π±Π΅ΡΡΠΎΠ·Π½Π°ΡΠ΅Π»ΡΠ½ΠΎΠ΅ ΡΠΎΡΡΠΎΡΠ½ΠΈΠ΅ ΠΈΠ·-Π·Π° ΠΏΠΎΡΠ΅ΡΠΈ Π±ΠΎΠ»ΡΡΠΎΠ³ΠΎ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΊΡΠΎΠ²ΠΈ, ΠΏΡΠΎΡΡΠΎ ΡΠ°Π·Π΄Π΅Π»Π°ΠΉΡΠ΅ Π΅Π³ΠΎ, ΠΈ Π²Ρ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅:
3 ΡΡΠ΅ΠΊΠ° ΠΌΡΡΠ°, ΡΡΡΡ Π±ΠΎΠ»ΡΡΠ΅ ΡΡΠ΅ΠΊΠΎΠ² ΠΈΠ· ΡΠΊΡΡ (Π΅ΡΠ»ΠΈ ΠΏΠΎΠ²Π΅Π·Π΅Ρ, ΠΎΠ±ΡΡΠ½ΠΎ 50), ΠΈ Π ΠΎΠ³, ΠΊΠΎΡΠΎΡΡΠΉ ΠΌΠΎΠ³ΡΡ ΠΏΡΠΎΠ΄Π°ΡΡ Π΄Π°ΠΆΠ΅ Π»ΡΠ΄ΠΈ Ρ Π½Π°ΠΈΡ ΡΠ΄ΡΠΈΠΌΠΈ ΡΠΎΡΠΈΠ°Π»ΡΠ½ΡΠΌΠΈ Π½Π°Π²ΡΠΊΠ°ΠΌΠΈ Π·Π°
1500 ΡΠ΅ΡΠ΅Π±ΡΠ° Π±ΡΠ΄ΡΡ ΡΠ»ΠΈΡΡ Π² ΠΊΠ°Π½Π°Π»ΠΈΠ·Π°ΡΠΈΡ.
Text version of the guide Β«Thrumbo Killing guideΒ» in English
Introduction
So you want to kill yourself some Thrumbos huh? You want to make that easy money and enough food and leather to give your settlement new clothing and food for the next month, huh? And you probably tried to kill them once.. but they then destroyed your best sniper? (both legs ripped off, blood everywhere, total carnage bruh) Well hunting them is insanely easy, even in the early game. All you have to do is to follow these simple steps!
Preparation
The preperation phase is simple:
And thatβs it, preparation overβ¦ YAY!
The Wild Thrumbo Emerges
So, now that a Thrumbo has spawned, and you colonists are set to that zone you made. Take control of your chosen colonist, have them enter the door tile and shoot at the Thrumbo⦠and once it gets to close make them move back in and have someone repair the door⦠rinse and repeat until Thrumbo = Dead.
Β«But how does this Work?Β» You ask
Simple, guns make you bleed and you can kill a Thrumbo by simply making it bleed out. When I first did this, I used a steel door, and my level 10 shooter with a pistol and did what was listed in the above section. All day my colonist shot the thrumbo, having the occasional nap and snack, but by nightfall the Thrumbo was barely phased⦠except he was bleeding VERY heavily.
By the end of that day, with only a pistol the thrumbo barely had any actual wounds, but was bleeding 129% of his blood a day⦠he died as my colonists dreamt of tasty, tasty Thrumbo steaks with a side of potatoes.
Β«I shot it all day, and itβs bleeding very heavilyβ¦ but I donβt know when Itβll die!Β» You complain as you remember this guide
To easily tell how dead it is, look at itβs health tab, then look at itβs Consciousness The lower the number, the closer it is to your plate. (As it loses blood, that number goes down)
And now your 17 year old pyromaniac with an addiction to cocaine and alcohol is a big game hunter.
Now, simply butcher it, and you got yourself
3 stacks of meat, little over a stack of hide (when lucky, usually 50), and a Horn that even the people with the worst social skills can sell for
Or keep the horn as a melee weapon, itβs actually pretty good for how easy it is to getβ¦ but if a colonist goes down with it the raiders will take it and leaveβ¦
ΠΠΈΠ³Π°Π½ΡΡΠΊΠΈΠΉ Π»Π΅Π½ΠΈΠ²Π΅Ρ
«ΠΡΠΈ Π³ΠΈΠ³Π°Π½ΡΡΠΊΠΈΠ΅ ΡΡΠ°Π²ΠΎΡΠ΄Π½ΡΠ΅ ΠΎΠ΄ΠΈΠ½ΠΎΡΠΊΠΈ ΠΈΠΌΠ΅ΡΡ Π½Π° ΠΊΠ°ΠΆΠ΄ΠΎΠΉ Π»Π°ΠΏΠ΅ ΠΏΠΎ Π΄Π²Π° ΠΎΠ³ΡΠΎΠΌΠ½ΡΡ ΠΊΠΎΠ³ΡΡ, ΡΡΠΎ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΠΈΠΌ ΠΎΡΠ±ΠΈΠ²Π°ΡΡΡΡ ΠΎΡ ΡΠ³ΡΠΎΠ·. ΠΠΈΠ³Π°Π½ΡΡΠΊΠΈΠ΅ Π»Π΅Π½ΠΈΠ²ΡΡ Π±ΡΠ»ΠΈ Π΄Π°Π²Π½ΠΎ ΠΈΡΡΡΠ΅Π±Π»Π΅Π½Ρ Π½Π° ΠΠ΅ΠΌΠ»Π΅ Π°Π±ΠΎΡΠΈΠ³Π΅Π½Π°ΠΌΠΈ ΠΠΌΠ΅ΡΠΈΠΊΠΈ, Π½ΠΎ ΠΏΡΠΈ ΠΏΠΎΠΌΠΎΡΠΈ ΠΏΡΠΎΠ΄Π²ΠΈΠ½ΡΡΡΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ ΠΊΠ»ΠΎΠ½ΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΈ ΠΈΡΠΊΡΡΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ Π²ΡΠ½Π°ΡΠΈΠ²Π°Π½ΠΈΡ ΡΡΡΠ½ΡΠΌ Π²ΠΏΠΎΡΠ»Π΅Π΄ΡΡΠ²ΠΈΠΈ ΡΠ΄Π°Π»ΠΎΡΡ Π²Π΅ΡΠ½ΡΡΡ ΡΡΠΎΡ Π²ΠΈΠ΄ ΠΊ ΠΆΠΈΠ·Π½ΠΈ. ΠΡ ΡΠΊΡΡΠ° ΡΡΠ΅Π·Π²ΡΡΠ°ΠΉΠ½ΠΎ ΠΏΡΠΎΡΠ½Π°Ρ, Π° ΠΌΠ΅Ρ ΠΏΡΠ΅ΠΊΡΠ°ΡΠ½ΠΎ Π·Π°ΡΠΈΡΠ°Π΅Ρ ΠΎΡ Ρ ΠΎΠ»ΠΎΠ΄Π°. ΠΠ΅Π½ΠΈΠ²ΡΡ Π²Π΅ΡΡΠΌΠ° ΠΌΠΈΡΠΎΠ»ΡΠ±ΠΈΠ²Ρ, Π΅ΡΠ»ΠΈ ΠΈΡ Π½Π΅ ΡΡΠΎΠ³Π°ΡΡ, Π½ΠΎ ΠΎΠ±ΠΈΠ΄ΡΠΈΠΊΠΎΠ² ΠΌΠΎΠ³ΡΡ Π±Π΅Π· ΡΡΡΠ΄Π° ΡΠ°Π·ΠΎΡΠ²Π°ΡΡ ΡΠ²ΠΎΠΈΠΌΠΈ ΠΎΠ³ΡΠΎΠΌΠ½ΡΠΌΠΈ ΠΊΠΎΠ³ΡΡΠΌΠΈ.»
ΠΠΈΠ³Π°Π½ΡΡΠΊΠΈΠΉ Π»Π΅Π½ΠΈΠ²Π΅Ρ β ΡΡΠ°Π²ΠΎΡΠ΄Π½ΠΎΠ΅ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅ Π³ΠΈΠ³Π°Π½ΡΡΠΊΠΈΡ ΡΠ°Π·ΠΌΠ΅ΡΠΎΠ², Π²ΠΎΡΡΠΎΠ·Π΄Π°Π½ΠΎΠ΅ ΠΏΡΠΈ ΠΏΠΎΠΌΠΎΡΠΈ ΠΏΡΠΎΠ΄Π²ΠΈΠ½ΡΡΡΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ ΠΈ ΠΈΡΠΊΡΡΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ Π²ΡΠ½Π°ΡΠΈΠ²Π°Π½ΠΈΡ. Π―Π²Π»ΡΠ΅ΡΡΡ Π²ΡΠΎΡΡΠΌ ΠΏΠΎΡΠ»Π΅ ΡΡΡΠΌΠ±ΠΎ ΠΆΠΈΠ²ΠΎΡΠ½ΡΠΌ ΠΏΠΎ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈ ΠΏΡΠΈΡΡΡΠ΅Π½ΠΈΡ.
ΠΠΈΡΠ½ΠΎ ΠΌΠΈΠ³ΡΠΈΡΡΠ΅Ρ ΠΏΠΎ ΠΏΠ»Π°Π½Π΅ΡΠ΅ Π² ΠΏΠΎΠΈΡΠΊΠ°Ρ Π΅Π΄Ρ ΠΈ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΡΠ²ΠΈΡΡΡ Π²ΠΎΠ·Π»Π΅ Π±Π°Π·Ρ Π² Ρ ΠΎΠ΄Π΅ ΡΠΎΠ±ΡΡΠΈΡ. ΠΠΈΠΊΠΎΠ³Π΄Π° Π½Π΅ Π°ΡΠ°ΠΊΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΠΌ ΠΈ, Π΅ΡΠ»ΠΈ Π΅Π³ΠΎ Π½Π΅ ΠΏΡΠΎΠ²ΠΎΡΠΈΡΠΎΠ²Π°ΡΡ, ΡΠΉΠ΄ΡΡ ΡΠ΅ΡΠ΅Π· Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ Π΄Π½Π΅ΠΉ.
ΠΡ ΠΎΡΠ° [ ]
ΠΠ°ΡΠ°Π½Π΅Π΅ ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΡΡΠ΅ Ρ ΠΎΠ»ΠΎΠ΄ΠΈΠ»ΡΠ½ΡΡ ΠΊΠ°ΠΌΠ΅ΡΡ β ΠΏΠΎΡΠ»Π΅ ΡΠ°Π·Π΄Π΅Π»ΠΊΠΈ Π² ΡΡΠ΅Π΄Π½Π΅ΠΌ ΠΎΡΡΠ°ΡΡΡΡ 350 Π΅Π΄ΠΈΠ½ΠΈΡ ΠΌΡΡΠ°, ΡΠ΅Π³ΠΎ Ρ Π²Π°ΡΠΈΡ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π΄Π»Ρ ΠΏΡΠΈΠ³ΠΎΡΠΎΠ²Π»Π΅Π½ΠΈΡ 35 ΠΏΡΠΎΡΡΡΡ Π±Π»ΡΠ΄.
ΠΡΠΈΡΡΡΠ΅Π½ΠΈΠ΅ [ ]
ΠΡΠΈΡΡΡΠ΅Π½Π½ΡΠΉ Π»Π΅Π½ΠΈΠ²Π΅Ρ ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ Π΄ΠΎΡΠΎΠ³ΠΎ ΠΏΡΠΎΠ΄Π°Π½, ΡΠ΅ΠΌ ΡΠ°ΠΊΠΆΠ΅ ΠΏΡΠΈΠ³ΠΎΠ΄ΠΈΡΡΡ ΠΊΠΎΠ»ΠΎΠ½ΠΈΠΈ.
ΠΠ±ΡΡΠ΅Π½ΠΈΠ΅ [ ]
ΠΠΌΠ΅Π΅Ρ Π²ΡΡΠΎΠΊΡΡ ΠΎΠ±ΡΡΠ°Π΅ΠΌΠΎΡΡΡ, Π½ΠΎ ΠΌΠ΅Π΄Π»Π΅Π½Π½ΠΎ ΡΡΠ΅Π½ΠΈΡΡΠ΅ΡΡΡ ΠΈΠ·-Π·Π° Π²ΡΡΠΎΠΊΠΎΠ³ΠΎ ΡΡΠΎΠ²Π½Ρ Π΄ΠΈΠΊΠΎΡΡΠΈ. ΠΠΎΡΡΡΠΏΠ½Ρ Π²ΡΠ΅ Π½Π°Π²ΡΠΊΠΈ:
Π’Π΅ΠΊΡΡΠΎΠ²Π°Ρ Π²Π΅ΡΡΠΈΡ Π³Π°ΠΉΠ΄Π° Π½Π° ΡΡΡΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅
ΠΡΠΎΡΡΠΎΠ΅ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²ΠΎ, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅ΡΡΡ ΠΎ ΡΠΎΠΌ, ΠΊΠ°ΠΊ ΠΌΠΎΠΆΠ½ΠΎ ΡΠ±ΠΈΠ²Π°ΡΡ ΡΡΠΈΡ Π΄ΡΠ΅Π²Π½ΠΈΡ , ΠΊΡΠ°ΡΠΈΠ²ΡΡ ΠΈ, Π²Π΅ΡΠΎΡΡΠ½ΠΎ, Π²ΡΠΌΠΈΡΠ°ΡΡΠΈΡ Π·Π²Π΅ΡΠ΅ΠΉ (ΠΡ β Π³ΡΡΠ·Π½ΡΠΉ Π±ΡΠ°ΠΊΠΎΠ½ΡΠ΅Ρ).
ΠΠ²Π΅Π΄Π΅Π½ΠΈΠ΅
ΠΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ°
Π€Π°Π·Π° ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ ΠΏΡΠΎΡΡΠ°!
ΠΡΠ΅, ΡΠ°Π·Π° ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ Π·Π°ΠΊΠΎΠ½ΡΠ΅Π½Π°β¦ ΠΠ°!
ΠΠΎΡΠ²ΠΈΠ»ΡΡ Π΄ΠΈΠΊΠΈΠΉ Π’ΡΡΠΌΠ±ΠΎ
ΠΡΠ°ΠΊ, ΡΠ΅ΠΏΠ΅ΡΡ, ΠΊΠΎΠ³Π΄Π° ΠΏΠΎΡΠ²ΠΈΠ»ΡΡ ΡΡΡΠΌΠ±ΠΎ, ΠΈ Π²Π°ΡΠΈ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΡ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½Ρ ΡΠΎΠΉ ΠΎΠ±Π»Π°ΡΡΡΡ, ΠΊΠΎΡΠΎΡΡΡ Π²Ρ ΡΠ°Π½Π΅Π΅ ΡΠΎΠ·Π΄Π°Π»ΠΈ, ΠΌΡ ΠΌΠΎΠΆΠ΅ΠΌ ΠΏΡΠΈΡΡΡΠΏΠΈΡΡ ΠΊ ΠΎΡ ΠΎΡΠ΅.
ΠΠΎΠ·ΡΠΌΠΈΡΠ΅ ΠΏΠΎΠ΄ ΡΠ²ΠΎΠΉ ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΠΈΠ·Π±ΡΠ°Π½Π½ΠΎΠ³ΠΎ Π²Π°ΠΌΠΈ ΡΠ°Π½Π΅Π΅ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° (ΠΌΠ΅ΡΠΊΠΎΠ³ΠΎ ΠΎΡ ΠΎΡΠ½ΠΈΠΊΠ°), ΠΏΠΎΠΏΡΠΎΡΠΈΡΠ΅ Π΅Π³ΠΎ Π²ΠΎΠΉΡΠΈ Π² ΠΏΠ»ΠΈΡΠΊΡ, Π³Π΄Π΅ ΡΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½Π° Π΄Π²Π΅ΡΡ, ΠΈ Π²ΡΡΡΡΠ΅Π»ΠΈΡΡ Π² ΡΡΡΠΌΠ±ΠΎβ¦ ΠΈ ΠΊΠ°ΠΊ ΡΠΎΠ»ΡΠΊΠΎ Π·Π°Π΄Π΅ΡΡΠΉ ΠΏΡΠ»Π΅ΠΉ (ΠΈΠ»ΠΈ ΡΡΡΠ΅Π»ΠΎΠΉ Π»ΡΠΊΠ°β¦ Π½ΠΎ Π½ΠΈΠΊΠ°ΠΊ Π½Π΅ Π΄ΡΠ±ΠΈΠ½ΠΎΠΉ, ΠΏΠΎΠΌΠ½ΠΈΡΠ΅ ΠΎ ΡΠ°Π½Π΅Π΅ ΡΠΊΠ°Π·Π°Π½Π½ΠΎΠΌ) Π·Π²Π΅ΡΡ ΠΏΡΠΈΠ±Π»ΠΈΠ·ΠΈΡΡΡ, Π·Π°ΡΡΠ°Π²ΡΡΠ΅ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° Π²ΠΎΠΉΡΠΈ Π½Π°Π·Π°Π΄ Π² ΠΏΡΠΎΡΡΡΠ°Π½ΡΡΠ²ΠΎ ΡΠ²ΠΎΠ΅ΠΉ Π±Π°Π·Ρ, ΠΈ ΠΏΠΎΠΏΡΠΎΡΠΈΡΡ ΠΊΠΎΠ³ΠΎ-Π½ΠΈΠ±ΡΠ΄Ρ Π΄ΡΡΠ³ΠΎΠ³ΠΎ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠ° (Π»ΡΡΡΠ΅, ΡΡΠΎΠ±Ρ ΠΎΠ½ Π±ΡΠ» Ρ Π²ΡΡΠΎΠΊΠΈΠΌ Π½Π°Π²ΡΠΊΠΎΠΌ ΡΡΡΠΎΠΈΡΠ΅Π»ΡΡΡΠ²Π°) ΠΏΠΎΡΠΈΠ½ΠΈΡΡ Π΄Π²Π΅ΡΡβ¦ ΠΏΠΎΠ²ΡΠΎΡΡΠΉΡΠ΅ ΡΡΠΎΡ ΡΠΈΠΊΠ» Π΄Π΅ΠΉΡΡΠ²ΠΈΠΉ Π΄ΠΎ ΡΠ΅Ρ ΠΏΠΎΡ, ΠΏΠΎΠΊΠ° ΡΡΡΠΌΠ±ΠΎ Π½Π΅ Π±ΡΠ΄Π΅Ρ ΡΠ±ΠΈΡ.
ΠΡ ΡΠΏΡΠΎΡΠΈΡΠ΅: Β«ΠΠΎ ΠΊΠ°ΠΊ ΡΡΠΎ ΡΡΠ°Π±ΠΎΡΠ°Π΅Ρ?Β»
Π§ΡΠΎΠ±Ρ Π»Π΅Π³ΠΊΠΎ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΠΈΡΡ, Π½Π°ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΡΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ ΠΏΡΠΎΡ ΠΎΠ΄ΠΈΡ ΠΎΡ ΠΎΡΠ° Π½Π° ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ³ΠΎ, ΠΏΠΎΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ Β«ΠΠ΄ΠΎΡΠΎΠ²ΡΠ΅Β» ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ³ΠΎ, Π·Π°ΡΠ΅ΠΌ ΠΏΠΎΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π° Π΅Π³ΠΎ Β«Π‘ΠΎΠ·Π½Π°Π½ΠΈΠ΅Β». Π§Π΅ΠΌ ΠΌΠ΅Π½ΡΡΠ΅ ΡΠΈΡΠ»ΠΎ, ΡΠ΅ΠΌ ΡΠΊΠΎΡΠ΅Π΅ ΡΠ°ΠΊΠΎΠ΅ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ΅ ΠΎΠΊΠ°ΠΆΠ΅ΡΡΡ Π½Π° ΡΠ°ΡΠ΅Π»ΠΊΠ°Ρ Π²Π°ΡΠΈΡ ΠΊΠΎΠ»ΠΎΠ½ΠΈΡΡΠΎΠ² (ΠΏΠΎ ΠΌΠ΅ΡΠ΅ ΠΏΠΎΡΠ΅ΡΠΈ ΠΊΡΠΎΠ²ΠΈ ΡΡΠΎ ΡΠΈΡΠ»ΠΎ ΡΠΌΠ΅Π½ΡΡΠ°Π΅ΡΡΡ).
Π ΡΠ΅ΠΏΠ΅ΡΡ, Π²Π°Ρ 17-Π»Π΅ΡΠ½ΠΈΠΉ ΠΏΠΈΡΠΎΠΌΠ°Π½ Ρ ΠΏΡΠΈΡΡΡΠ°ΡΡΠΈΠ΅ΠΌ ΠΊ ΠΊΠΎΠΊΠ°ΠΈΠ½Ρ ΠΈ Π°Π»ΠΊΠΎΠ³ΠΎΠ»Ρ, ΡΡΠ°Π» Π³Π»Π°Π²Π½ΡΠΌ ΠΎΡ ΠΎΡΠ½ΠΈΠΊΠΎΠΌ Π½Π° ΠΊΡΡΠΏΠ½ΡΡ Π΄ΠΈΡΡ
ΠΠΎΡΠ»Π΅ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ ΡΡΡΠΌΠ±ΠΎ ΠΏΠ΅ΡΠ΅ΠΉΠ΄Π΅Ρ Π² Π±Π΅ΡΡΠΎΠ·Π½Π°ΡΠ΅Π»ΡΠ½ΠΎΠ΅ ΡΠΎΡΡΠΎΡΠ½ΠΈΠ΅ ΠΈΠ·-Π·Π° ΠΏΠΎΡΠ΅ΡΠΈ Π±ΠΎΠ»ΡΡΠΎΠ³ΠΎ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΊΡΠΎΠ²ΠΈ, ΠΏΡΠΎΡΡΠΎ ΡΠ°Π·Π΄Π΅Π»Π°ΠΉΡΠ΅ Π΅Π³ΠΎ, ΠΈ Π²Ρ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅:
3 ΡΡΠ΅ΠΊΠ° ΠΌΡΡΠ°, ΡΡΡΡ Π±ΠΎΠ»ΡΡΠ΅ ΡΡΠ΅ΠΊΠΎΠ² ΠΈΠ· ΡΠΊΡΡ (Π΅ΡΠ»ΠΈ ΠΏΠΎΠ²Π΅Π·Π΅Ρ, ΠΎΠ±ΡΡΠ½ΠΎ 50), ΠΈ Π ΠΎΠ³, ΠΊΠΎΡΠΎΡΡΠΉ ΠΌΠΎΠ³ΡΡ ΠΏΡΠΎΠ΄Π°ΡΡ Π΄Π°ΠΆΠ΅ Π»ΡΠ΄ΠΈ Ρ Π½Π°ΠΈΡ ΡΠ΄ΡΠΈΠΌΠΈ ΡΠΎΡΠΈΠ°Π»ΡΠ½ΡΠΌΠΈ Π½Π°Π²ΡΠΊΠ°ΠΌΠΈ Π·Π°
1500 ΡΠ΅ΡΠ΅Π±ΡΠ° Π±ΡΠ΄ΡΡ ΡΠ»ΠΈΡΡ Π² ΠΊΠ°Π½Π°Π»ΠΈΠ·Π°ΡΠΈΡ.
Text version of the guide Β«Thrumbo Killing guideΒ» in English
Introduction
So you want to kill yourself some Thrumbos huh? You want to make that easy money and enough food and leather to give your settlement new clothing and food for the next month, huh? And you probably tried to kill them once.. but they then destroyed your best sniper? (both legs ripped off, blood everywhere, total carnage bruh) Well hunting them is insanely easy, even in the early game. All you have to do is to follow these simple steps!
Preparation
The preperation phase is simple:
And thatβs it, preparation overβ¦ YAY!
The Wild Thrumbo Emerges
So, now that a Thrumbo has spawned, and you colonists are set to that zone you made. Take control of your chosen colonist, have them enter the door tile and shoot at the Thrumbo⦠and once it gets to close make them move back in and have someone repair the door⦠rinse and repeat until Thrumbo = Dead.
Β«But how does this Work?Β» You ask
Simple, guns make you bleed and you can kill a Thrumbo by simply making it bleed out. When I first did this, I used a steel door, and my level 10 shooter with a pistol and did what was listed in the above section. All day my colonist shot the thrumbo, having the occasional nap and snack, but by nightfall the Thrumbo was barely phased⦠except he was bleeding VERY heavily.
By the end of that day, with only a pistol the thrumbo barely had any actual wounds, but was bleeding 129% of his blood a day⦠he died as my colonists dreamt of tasty, tasty Thrumbo steaks with a side of potatoes.
Β«I shot it all day, and itβs bleeding very heavilyβ¦ but I donβt know when Itβll die!Β» You complain as you remember this guide
To easily tell how dead it is, look at itβs health tab, then look at itβs Consciousness The lower the number, the closer it is to your plate. (As it loses blood, that number goes down)
And now your 17 year old pyromaniac with an addiction to cocaine and alcohol is a big game hunter.
Now, simply butcher it, and you got yourself
3 stacks of meat, little over a stack of hide (when lucky, usually 50), and a Horn that even the people with the worst social skills can sell for
Or keep the horn as a melee weapon, itβs actually pretty good for how easy it is to getβ¦ but if a colonist goes down with it the raiders will take it and leaveβ¦